The start of it all. As I break into the industry, I was extremely fortunate that I had the privilege to work with the super talented team behind one of the most successful Star Wars games.
- Thrown into the deep end to learn while working on an actual published DLC levels of Tatooine and Hoth
- Worked with LucasFilm/LucasArts proprietary Zeno game engine what was also used for the visuals of many blockbuster movies
My contribution was sporadic and relatively minor, but not everyday I can say that I get to tweak the behaviors of Snow Speeders, sneaky Rebel troopers, broken lift, and random crates all over Tatooine and Hoth.
Screenshots from the game
Hoth DLC playthrough
Personal gym level for Lua scripting practice