The first AAA game project that I was involved in the entirety from the conceptual stage all the way to post release.
Highlights:
- lent a hand since early conceptual stage with a lot of crazy unhinged ideas (not many survived throughout the production due to tech limitation at the time)
- helped to get Singapore game designer team up to speed with the new console development pipeline
- laid out the foundation greybox that eventually became the 2nd part of Cato Nemoidea level
- worked on Endor DLC level where we somehow got greenlit to kill Ewoks, Chewbacca, Han Solo, and (Jedi) Leia
- worked under Cory Barlog during his short stint at LucasArts in San Francisco (yes, I insist this is a highlight!)
Several unused concept pieces from conceptual exploration stage
Screenshots from the game
Cato Nemoidia The Western Arc playthrough
Endor DLC playthrough